David Drake is among my favorite authors, so I was quite excited when this book arrived. The Legions of Fire is the first entry in Drake’s planned four-book fantasy series, The Books of the Elements.
The story begins in Carce, capitol city of an empire that dominates the known world. Corylus, a soldier’s son with a scholarly bent who grew up on the empire’s frontiers, attends a public recital given by his friend Varus, a young aristocrat and scholar with aspirations of being a poet. Varus is reading his poem when he, Corylus, and Varus’ sister Alphena are seized by bizarre visions, and Varus shocks the crowd- and himself- when he stops reading his poem, tears the manuscript apart, and begins making apocalyptic pronouncements warning of the imminent destruction of the world by fire. Pandareus, Varus and Corylus’ rhetoric instructor, takes the two young friends to meet his friend Priscus, one of the commissioners of the Sybilline Books- ancient prophecies that only a few men have ever seen, kept under strict guard and opened only by order of the Senate of Carce. During the meeting, Varus falls into another trance, and a startled Priscus reveals that Varus’ rants are in fact quotes from the Books.
Terrible supernatural forces are gathering around Varus’ family and friends. Varus’ father Saxa has been spending most of his time with a strange man named Nemastes, who claims to be a sorcerer from Hyperborea. Alphena, visiting the temple of Tellus with her and Varus’ stepmother Hedia (who is not much older than they are) to pray for a suitable husband, is terrorized when the statue of the goddess moves and speaks in a man’s voice, proclaiming that she will marry Spurius Cassius- a famous citizen of Carce put to death by the Senate centuries ago. Corylus finds himself repeatedly slipping over the boundary into some other world, where strange beings urge him to kill his friend Varus before it’s too late. The cataclysm spoken of in the Sybilline Books that Varus has unwillingly prophesied is real, and its architects intend to use Varus as their instrument to bring it about. The barriers between worlds are weakening, and Varus, Corylus, Alphena, and Hedia all find themselves drawn into strange realms nothing like the world they know, where they must struggle to survive and find out how they can stop what is coming. If they fail, the entire world will burn.
I greatly enjoyed this book. Drake once again demonstrates his talent for intense action and complex plotting, juggling four major plot threads and viewpoint characters as their stories separate and then intersect again. Drake’s use of historical and mythological inspirations is very effective, and he creates a world that feels very concrete and real and yet profoundly strange at the same time.
I liked the characters- the hedonistic yet grim-minded and duty-bound Hedia, earnest and straightforward Corylus, intellectual yet sentimental Varus, and fearful but determined Alphena. With Alphena and Varus, Drake also does a nice job of portraying courage and determination shown by people who are in completely over their heads, each in their own way, and know it but still press on. Drake has a knack for infusing the mindset of his viewpoint characters into the way each section is written without hitting the reader over the head with it, and makes each plot thread feel like its main character.
The setting is a little unusual. The Legions of Fire is not historical fantasy, but the story is set, sort of, in the early Roman Principate during the reign of Emperor Tiberius; for most practical purposes, Carce is Rome. Aside from Carce itself, even the names are kept the same: there are references to the Gauls and Carthaginians, real historical (to the characters as well as the reader) figures like Julius Caesar and Spurius Cassius, the Rhine and Danube rivers, and so on. I found this a bit jarring at first, but quickly came to like it. It allows Drake- who was a classics major in college and has frequently used his extensive knowledge of Latin literature and Classical history as inspirations- to set his story in a world that feels very solid and defined without the need for large digressions providing background information, and ancient Rome offers a setting that feels as alien as any fantasy culture. In my case, it helped that Classical antiquity is a longstanding interest of mine, but I think the setting will be enjoyable even for people who don’t have that background.
The fantasy elements, too, are in large part grounded in real Roman (and Norse) beliefs, such as the prophetic Sibyline Books that are consulted by the Senate in times of crisis. Magic in Carce is likewise based on old Roman beliefs: It is secretive, feared, widely disapproved of both legally and socially and yet widely sought, and people who claim to wield it are more likely to be charlatans and con men than authentic magicians. Genuine magic in Carce’s world is rare, sinister, and frequently unsavory and disturbing. Other aspects of the story draw on Norse myths. Again, you’ll get more out of this aspect if you know something about the source material, but even without that background knowledge it’s quite evocative and effective on its own.
I’d recommend The Legions of Fire for anyone who enjoys David Drake’s work, fans of heroic fantasy, and readers of historically-based stories who are interested in something different from normal historical fiction. It’s a fine start to the Books of the Elements series and I look forward to whatever is next.
Bitter Angels is the winner of the 2009 Philip K. Dick Award for distinguished science fiction. It’s a space opera/espionage story by Sarah Zettel , published under the pseudonym C.L. Anderson.
Terese Drajeske is a former operative of the Guardians, the organization tasked by the United Earth Government with countering threats to the peace between earth and her many colonies. She is jolted out of the more peaceful life she has built for herself by the news that Bianca Fayette, her longtime friend and mentor, has been mysteriously killed while conducting an investigation. Despite having once sworn that she would never return to the Guardians, Terese agrees to come out of retirement, despite the pleas of her family and the risk that she will destroy the peace and happiness she has found since the devastating events that drove her out of the Guardians the first time.
Terese travels to the Erasmus system, where Bianca died. Once a prosperous group of settlements, Erasmus suffered an economic collapse after advances in faster-than-light travel made its formerly lucrative position as a shipping hub obsolete. It’s hereditary rulers maintain their grip on power through a massive system of surveillance and secret police and a crushing system of debt bondage that keeps the bulk of the population in a state of permanent indentured servitude to their rulers. Though seemingly too impoverished and busy struggling for survival to present a serious threat to outsiders, the Guardians believe that Erasmus is a source of instability and a potentially serious threat to the peace of interstellar civilization. Terese will have to delve deep into this oppressive, decaying society to discover just what happened to Bianca, and find out what she had discovered that was worth killing over.
Bitter Angels is a good book, but a somewhat frustrating one. The book has a strong start, a strong conclusion, and lots of good elements that sometimes felt like less than the sum of its parts due to pacing problems. After a very effective setup, the story started to drag, spending a lot of time seeming like things were about to get more interesting without doing so. I liked the premise and the setting enough to keep going, and was ultimately glad I did, but too much of the time I spent reading felt like something I had to trudge through to get to the payoff.
The book does have considerable strengths. Erasmus is a very well-done setting, and Anderson does a great job bringing it to life. There’s an intense sense of decay, fear, and desperation as we see as we see the people of Erasmus struggling to escape their crushing debts to their rulers, while draconian laws, ubiquitous government surveillance, and the power of the secret police to create a nearly Stalinist level of paranoia.
I thought Therese’s emotional struggle as she is torn between loyalty to her dead friend and her promise to her family that she would never go back to the Guardians was very well-done. Therese’s relationship with her husband is a particularly strong element here, as Therese faces the possible dissolution of her life’s great source of stability. Despite his relatively modest time on stage, her husband is a well-drawn, sympathetic character; his importance to Therese, and hers to him, comes through strongly, and his pain and fear at the thought of his wife returning to a career that nearly killed her and left her psychologically shattered is palpable. Similarly, the portrayal of the sacrifices made by characters from Erasmus as they struggle through their lives in a dehumanizing, spirit-crushing society was very effective and added a lot.
Overall, I would recommend Bitter Angels for fans of science fiction, provided you’re willing to be patient with some parts that drag in the middle. The setting and premise work well, the characters are very effectively done, and the conclusion has an emotional charge that ultimately makes it worthwhile.
One of the things I love about science fiction, and especially hard science fiction, is that it rejects conventional presumptions about what it’s proper for fiction to be about and treats things like science, logical and creative extrapolation, system-building, and- more generally- reason as worthwhile subject matter in their own right. Greg Egan (Diaspora, Permutation City, etc.) is an unabashed practitioner of science fiction in that vein, so I was quite pleased when his new novel Incandescence arrived.
The story follows two characters in the far, far future. Rakesh is a citizen of the Amalgam, a galaxy-spanning civilization home to an immeasurable host of organic beings, artificial intelligences, and uploaded personalities. An adventurous man (or male-identifying uploaded intelligence), he has grown restless living in a society that tamed the galaxy and seemingly discovered everything that can be discovered eons before he was born.
The story begins when he is approached by a stranger named Lahl, who tells him that she has evidence of a species unknown to the Amalgam, deep in the galactic core. The core is the domain of the Aloof, an enigmatic civilization that has spurned the Amalgam’s attempts to communicate for millions of years. Despite this, they broke their silence long enough to show Lahl- who was taking a shortcut through Aloof space to cut a few thousand years off her travel time- a meteor containing fossilized DNA-based cells that belong to no known known species, and that must have originated in the core itself.
For their own incomprehensible reasons, the Aloof have charged Lahl with the task of finding a “child of DNA,” a member of a species born from the smae panspermia that gave rise to the sample and to many of the species of the Amalgam, willing to help seek out the DNA’s source. As a human, Rakesh fits the bill. Presented with this opportunity, Rakesh agrees to enter the domain of the Aloof in search of the discovery he thought he’d never have a chance to make.
Roi is an alien living in a strange world of tunnels called the Splinter, where the strength and direction of of gravity depends on your location and everything is brilliantly lit by the all-pervading light they call the Incandescence. She lives a normal life, tending crops nourished by the light and heat of the Incandescence with the rest of her work team, until the day she meets Zak in the weightless heart of the splinter, the Null Line. Too old, eccentric, and unhealthy to be targeted for recruitment by a work team, he spends his time trying to understand the nature of their home, seeking lost records and studying the shifting patterns of weight around the Splinter. Like everyone she knows, the question of why their world is as it is is something she had never taken an interest in before, but her encounter with Zak awakens, for the first time in her life, to understand. So overwhelming is her curiosity that it overpowers her natural biochemical bonds joining her to her work team, and she begins returning to the null line to learn more from Zak. Together, starting with simple experiments about motion in the weightless environment of the null line, they begin probing into the nature of their strange home. As time passes, their discoveries lead to an ominous conclusion- the Incandescence is not the safe, eternally static place they had thought, and their growing understanding may be the only way to preserve the Splinter from catastrophe.
I really enjoyed Incandescence, but I have to be a bit cautious in recommending it. If you like hard science fiction that really delves into the science, I recommend it strongly. If you don’t, you’re likely to find it rather dry.
For those who do like especially science-heavy hard science fiction, this book has much to recommend it. Egan creates two radically different but fascinating environments in the Amalgam and the Splinter. I liked the way the Amalgam is introduced- it initially seems like a strange but somewhat recognizable future, but it quickly becomes apparent just how alien it really is. Despite that, it didn’t have the chilly, eerie feeling that I often associate with settings involving the extremely distant future, posthumanity, and/or large-scale interstellar civilizations without faster-than-light travel. I enjoy that feeling, generally speaking, but Incandescence’s Amalgam was a pleasant change of pace. The Amalgam characters were generally not delved into deeply, and their psychology and mode of existence was quite alien in some ways, but to me their personalities and interactions had a sense of good-natured warmth to them that I don’t often see, and I quite enjoyed that.
The Splinter is a fascinating creation that should intrigue people who like science fiction about life in environments radically different from our own in the vein of Hal Clement, Robert Forward, or Stephen Baxter. There have been many books about bizarre environments, but incandescent is the first SF novel I’m aware of to use a location- an object closely orbiting a black hole- where the effects of relativity can be readily seen in day-to-day life.
One of the things I enjoyed was that the book is about science not just as an existing body of knowledge, but as a process of learning and discovery. Again, this is not the sort of thing that can be recommended for people of every taste, but I found it very satisfying to follow Roi as she learned the underlying laws behind her world, gradually seeing things that seemed meaningless, baffling, or arbitrary come together into a coherent, comprehensible whole. Egan is also quite ingenious in showing ways that intelligent beings might be able to gain a sophisticated understanding of physics in an environment where the science that drove so much of it’s advancement on Earth, astronomy, is impossible.
Greg Egan’s Incandescence is a fine book for devotees of hard science fiction. It’s definitely not suited to everyone, but if you enjoy far-future SF that takes science seriously and want a story that conveys the excitement of discovery in an unusual way, Incandescence is well worth your time. For some neat background materials, check out the Incandescence section at Greg Egan’s homepage.
David Drake is known first and foremost for his importance to the field of military science fiction, and many of his recent books have been space opera or heroic fantasy. However, many of Drake’s early publications were in the horror genre, often influenced by the classic pulp fantasy, horror, and “weird fiction” of writers like H.P. Lovecraft, Robert E. Howard, Clark Ashton Smith, and Manly Wade Wellman.
Balefires: Tales of The Weird and Fantastic contains 24 of Drake’s fantasy and horror stories. The emphasis is on Drake’s early work from the 1960s and ’70s, but the stories included span almost three decades. A few have previously appeared in the David Drake collections released by Baen Books, but many have been largely unavailable since the 1960s or 1970s.
The settings are quite diverse. Several of the stories, drawing on Drake’s own experiences, involve American troops in the Vietnam War. Drake’s interest in history also frequently comes to the fore, with a number of stories stories set in Viking Age Scandinavia, the Roman Empire, or other eras. There are also a number of stories set in contemporary America (including one about 30 miles from my home, which I got a kick out of.) Some of the stories are clearly influenced by cosmic horror in the vein of Lovecraft or Howard. Others portray evils on a more human scale, and a few stories are more in the mode of heroic fantasy, albeit of a very dark sort. The one anomaly is “A Land of Romance,” a fun, light-hearted story written in tribute to influential SF writer L. Sprague de Camp.
Drake’s talent for depicting intense, furious action manifests itself a number of times, but the dominant mood of many of the stories is not visceral terror but a relentless feeling of cold. Horror that draws its atmosphere from the idea of a pitiless, uncaring universe beyond human comprehension is quite common thanks to the popularity and influence of H.P. Lovecraft, but Drake does it better than most, and the effect is quite chilling. (Among other things, I think Drake’s relatively austere writing style, which is highly evocative while remaining very straightforward, is generally better-suited to this sort of bleak tone than the more ornate style often associated with Lovecraftian horror.)
Despite the cosmic horror aspects, however, much of what is horrifying in the stories is more personal in nature. As is the case of in much of Drake other work (most notably his military SF), the most terrifying things arise from human psychology- the psychological devastation left by trauma and violence, what suffering and brutality can twist people into, the dulling of emotion and conscience, and the things that human beings will do, condone, or become.
In addition, each story has a short preface written by Drake about how the story came about and the idea behind it. These provide some very interesting information about various stages in Drake’s career, as well as some of the influences that have shaped his work- growing up in Iowa, classic science fiction and fantasy, his military service in Vietnam, and his love of Classical history and literature. It’s quite interesting for the insights it gives on Drake’s work, as well as his thoughts on horror fiction more generally and his first-hand accounts of what the field was like in the 1960’s and 70’s.
All in all, Balefires is a great collection of stories and an intriguing look at David Drake’s roots. I would enthusiastically recommend it for anyone who is a fan of Drake’s work, and for anyone who enjoys horror and dark fantasy.
Stories collected in Balefires:
The Red Leer
A Land of Romance
Smokie Joe
Awakening
Denkirch
The False Prophet
Black Iron
The Shortest Way
Lord of the Depths
Children of the Forest
The Barrow Troll
Than Curse the Darkness
The Song of the Bone
The Master of Demons
The Dancer in the Flames
Firefight
Best of Luck
Arclight
Something Had to be Done
The Elf House
The Hunting Ground
The Automatic Rifleman
Blood Debt
Men Like Us
28
Before he turned to writing, Graham Sharp Paul served as a commissioned officer in the British and Australian Navies, and then worked in finance and business consulting until he retired to write in 2003. His debut The Battle at the Moons of Hell marks his entry to the field of military science fiction. It is the first book in Paul’s “Helfort’s War” series, which thus far also includes The Battle of the Hammer Worlds
and The Battle of Devastation Reef
, though it still stands alone well as a self-contained story.
I read this book almost purely by chance: I was at the bookstore, didn’t see anything that I particularly wanted, and finally picked it because I didn’t want to feel like I’d wasted the trip by going home empty handed. Happily, my choice paid off. Score one for the sunk-cost fallacy.
The Battle at the Moons of Hell focuses on the story of Michael Helfort, newly commissioned Junior Lieutenant in the fleet of the Federated Worlds, one of the preeminent polities in human space. Helfort is assigned to the DLS-387, a small reconnaissance vessel. DLS-387 is traveling on a routine patrol when it receives urgent news: a Federated Worlds civilian liner, the Mumtaz, has been hijacked and the advanced terraforming equipment it carried stolen by agents of the Hammer of Kraa, a brutal theocratic regime that has been a frequent enemy of the Federated Worlds. An informant in the Hammer government has revealed that Mumtaz’s passengers and crew have been taken to the world of Hell, a barely-habitable planet where the Hammer puts prisoners, dissidents, and heretics to work in nightmarish labor camps.
DLS-387 is ordered to change course for Hammer space for a covert reconnaissance flyby that will provide intelligence for a Federated Worlds rescue mission and retaliatory strike. Penetrating so deep into enemy space will be dangerous, and if DLS-387 succeeds the larger conflcit with the Hammer still lies ahead. The Federated Worlds cannot allow hostile powers to abduct and enslave its citizens – and Helfort cannot leave his mother and younger sister, passengers on the Mumtaz, to die hundreds of light-years from home.
The Battle at the Moons of Hell is a promising debut for Paul. The action is exciting and extremely tense. Paul does a nice job of providing a panoramic view of events, moving from Helfort and his crewmates at the front to the imprisoned passengers of the Mumtaz to the highest levels of government on both sides. Paul also largely avoids resorting to the sort of large lumps of exposition that many people find frustrating about military science fiction and space opera.
My primary complaint is that the characterization of Michael Helfort himself is lacking; he is defined enough to make me care about what happens to him, but he still seemed rather flat. Most of the secondary characters suffered a similar problem. (I should note that this aspect improves considerably in the subsequent books.)
I thought the action scenes were great, on the other hand. Paul’s descriptions of battle do a good job of bringing out the sheer size of space, with ships exchanging salvos that take several minutes to reach their targets, while the crews hold their breath as ship defenses duel with vast clouds of rail gun-propelled metal slugs to decide the ship’s fate. Paul exploits this to the hilt, and generates a tremendous sense of tension from it. His details and description are highly effective and give Paul’s description of space combat a ferocious tone that feels almost physically punishing.
The setting is somewhat lightly sketched in, but still interesting. In his portrayal of the Federated Worlds, Paul does some interesting things with the idea of a society where neural implants are widespread and people can download data (including the equivalent of mail and phone calls) directly into their brains, carry recordings of everything they see and do in their heads, or have behavioral blocks installed. I especially liked the book’s portrayal of the internal politics of the Hammer of Kraa; its almost Stalinist brutality and ruthless, bloody purges as members of the ruling elite struggle for dominance did a great job of evoking an utterly nightmarish society.
I liked The Battle at the Moons of Helland would recommend it to fans of space opera and military science fiction in the vein of authors like David Weber. The next two books in the series thus far, The Battle of the Hammer Worlds
and TThe Battle of Devastation Reef
, are also worth reading. Graham Sharp Paul is a promising addition to military science fiction, and I look forward to seeing more from him.
(Note: This is a revised and expanded version of a review originally written for Crucial Taunt.)
I’ve reviewed Michael Flynn’s space opera The January Dancer at BSCreview. Check it out.
Stephen Hunt’s steampunk/fantasy novel The Court of the Air was one of the best books I read last year (see my review), so I was quite excited when the follow-up The Kingdom Beyond the Waves made its recent arrival in the United States. It is set in the same world as its predecessor, and ideally I’d recommend reading them in order to get a better feel for Hunt’s setting, but The Kingdom Beyond the Waves is a self-contained story that works well on its own.
Like The Court of the Air, The Kingdom Beyond the Waves is set in a world where magic and steampunk technology exist side-by-side. Sorcerers who draw energy from the ley lines of the earth exist alongside industrial mass production, steam power, airships, primitive firearms, and huge mechanical computing devices. The focus is once again on the Kingdom of Jackals, a mercantile nation kept safe by its monopoly on the jealously guarded technology to build airships.
The story focuses on Amelia Harsh, an archaeologist who has dedicated herself to the search for lost Camlantis, a glorious ancient civilization that the academic establishment of jackals regards as a myth. Regarded as a crank for her obsession with Camlantis, she has been shut out of academia and deprived of funding when an unexpected benefactor appears: Abraham Quest, the greatest industrialist in Jackals, a renowned philanthropist, humanitarian, and social reformer, and the man whose brilliant manipulations of the stock market led to the bankruptcy and suicide of Amelia’s father. Amelia is reluctant to work with him, but he can offer what she has sought all her life- ancient records revealing the place where Camlantis once stood and the chance to vindicate her theories at last.
Unfortunately, what had been fabled Camlantis 10,000 years ago is now a deadly, almost impenetrable jungle filled with hostile inhuman natives, huge predatory reptiles, and the agents of a vast collective mind that rules the deepest parts of the jungle and tries to subsume anyone who wanders to close into itself. Harsh must travel upriver into the jungle via U-boat, accompanied by her old friend Commodore Black, Quest’s force of deadly drug-enhanced foreign mercenaries, a U-boat crew recruited from convicted slavers who have been promised clemency if they survive, and a steam man jungle guide of dubious mental stability.
Into these events is drawn Cornelius Fortune, a reclusive aristocrat who lives a secret life as Furnace-Breath Nick, feared vigilante and scourge of the brutal revolutionary regime that rules Jackals’ neighbor and greatest foe, Quatershift. When a brilliant inventor he has rescued from the prison camps of Quatershift and brought to Jackals suddenly vanishes without a trace, Fortune is confronted with deadly political machinations involving the Jackelian criminal underworld, steam man bodies vanishing from their graves, and mysterious attempts on the life of Abraham Quest. Somehow, these events are also connected to ancient Camlantis, and both Cornelius Fortune and Amelia Harsh will have to confront the legacy left by that ancient the utopia- a legacy that could mean the death of every human being on the planet.
The Kingdom Beyond the Waves is an excellent follow-up to The Court of the Air. Like The Court of the Air, it is very fast-paced and has lots of action, though it didn’t feel quite as frantic as its predecessor, perhaps because at least some of the concepts were already familiar to me from the previous book. Nevertheless, the rapid progression of events, continuing revelations, and the book’s sheer volume of creative ideas give the book the same manic quality that I enjoyed in The Court of the Air.
The characters are not especially deep or complex, but nevertheless they are interesting and succeed well in inspiring emotional investment. The Kingdom Beyond the Waves is somewhat dark in tone, but less so than The Court of the Air, and like its predecessor its relentless energy allows it to be dark without being depressing or dispiriting. Some of the prominent themes of The Court of the Air are seen again here, with both books reflecting a sense of striving and hope combined with a distrust of utopianism.
Like its predecessor, The Kingdom Beyond the Waves does a great job of being extremely dense in both events and ideas without seeming overstuffed, and of being diverse and varied without seeming jumbled or incoherent. In Hunt’s hands it feels perfectly natural that airships, lost civilizations, sorcery, a heterodox archaeologist/pulp adventurer, submarines, a race of intelligent steam-powered robots, a jungle ruled by an evil hive mind, and a character best described as “The Scarlet Pimpernel, if The Scarlet Pimpernel had been a shapeshifting steampunk cyborg” all show up in the same story.
Just like its predecessor, I can’t recommend The Kingdom Beyond the Waves enough. It’s a fantastic book for people who like either fantasy or steampunk, or for anyone who likes fast-paced adventure stories. Stephen Hunt has very quickly become one of the most exciting authors in fantasy, and I can’t wait to see the third book in the series, The Rise of the Iron Moon, reach the United States.
John Meaney is known for his work in the science fiction field, most notably the Nulapeiron sequence (Paradox, Context, Resolution). They are well-worth reading for their combination of an imaginative and unusual setting, scientific speculations, and furious action. With Bone Song (Hardcover, Paperback
,Kindle
), he enters the genre of dark fantasy, and yet also retains the virtues of the science fiction writer along the way. The follow-up, Black Blood
(Dark Blood in the United Kingdom), came out earlier this year.
Bone Song is set in Tristopolis, a city covered by a perpetually dark, purple skies that rain mercury, inhabited by humans both living and undead, as well as by incorporeal beings called wraiths. Its technology is a bizarre amalgam of machinery and the supernatural, kept running by underground “necroflux” reactors that generate power from the bones of the dead.
The main character of the story is Lieutenant Donal Riordan, an officer in the Tristopolis police. He is assigned to the task of protecting an international opera star making a stop in Tristopolis. The energies of the thoughts, feelings, and memories of humans during life become embedded in their bones, and the bones of great artists are prized for the ecstatic experiences they can provide. A mysterious organization has begun murdering famous artists and stealing their bodies, and the visiting diva may be their next target.
What starts as an assignment to protect a single woman soon expands up into something much bigger as Riordan is recruited into a special federal task force after narrowly surviving a sorcerous attack on his mind. There he meets Xelia, a free wraith, and Commander Laura Steele, the group’s undead leader. They are dedicated to pursuing the Black Circle, a secret society with an interest in the bones of the dead, agents all over the world, and members in the highest levels of Tristopolis society.
I greatly enjoyed Bone Song. John Meaney creates a truly fascinating and bizarre setting in Tristopolis. The book’s tone is interesting and a bit atypical. The mood of Tristopolis is relentlessly dark and sinister, hanging oppressively over everything, and the premise of the plot is quite grim. However, the story itself, with its combination of mystery and fast action, is intensely energizing and feels almost exuberant at times. The book does a nice job of being extremely dark in setting and premise, and sometimes quite sad, without feeling dreary or depressing. I don’t see that sort of contrast very often, but Meaney does it well.
Much of this comes from Meaney’s style of writing, which gives events, and especially rapid or physically intensive events, a tremendous sense of raw immediacy. In the book’s more intense sections, Riordan’s actions and thoughts often felt as if they were being poured directly into me, without the mediation of words. As in the Nulapeiron trilogy, Meaney’s own background in the martial arts definitely shows, not only in his technical knowledge but in the way he evokes a state in which events move faster than the fully conscious mind can keep up with.
The setting is very imaginative, and straddles typical genre distinctions in an interesting way. The supernatural (at least by real-world standards) is so ubiquitous in Tristopolis society that much of it feels more like technology. Necroflux energy harvested from the memories and emotions of the dead powers the city like electricity. Wraiths are bound to complex machines like automobiles and elevators to give animation and at least limited capacity for thought. The newly dead can be revived as the undead through a procedure that has supernatural elements but resembles surgery more than anything else. Even victims of sorcerous mental attacks undergo medical treatment and rehabilitation analogous to real-world physical therapy. Thus, while Bone Song is dark fantasy, in many ways it could also be described as science fiction set in an animistic universe.
I would strongly recommend Bone Song for anyone who likes intense, action-heavy stories or unusual worldbuilding. I think it could appeal to a number of different groups: fantasy fans looking for something different from the usual high fantasy settings, science fiction fans who want to see a science fiction-influenced take on a world with some very different underlying principles, and perhaps people who like modern/urban fantasy (e.g. Jim Butcher’s Harry Dresden books) and want a story in a more distant and unusual setting. John Meaney has a great talent for truly creative imaginary worlds, and I look forward to seeing what he does next.
Over at Suite101, I’ve got a review of David Weber’s In Fury Born. Check it out here. The style is a little different from my usual; let me know what you think.
I’ve got a review of Tom Lloyd’s debut fantasy novel over at Book Spot Central. Have a look.
